A Review by Dave Gorman
February 2008
Introduction
The Boeing 757 made its first commercial flight on January 1, 1983
with the US carrier Eastern Airlines. Since then the 200-seat jet
was a big hit with scheduled and charter airlines across the globe,
with airlines favouring it due to its capacity, efficiency and
ability to operate in hot-and-high conditions as well as from
shorter runways than similarly-sized aircraft. Such a hit was the
757 that by the time production of the type ended in October 2004, a
total of 1,050 airframes had been delivered, with the last one going
to Chinese carrier Shanghai Airlines.
I’ve always had a soft spot for the 757 not just because of its
amazing performance even in difficult conditions but also because
the first route a 757 operated outside America was a British Airways’
flight from London to my native Belfast. It is also a very sleek
looking plane, lovingly nicknamed “the flying pencil” by pilots and
enthusiasts alike. Bearing all this in mind, then, I jumped at the
chance to have a go in the PSS rendition of this all-time classic.
Even before I’ve installed it, the PSS bird looks impressive. The
variety of aircraft models is amazing – both the -200 and less
popular -300 models are available, and each one can be chosen with
either the Rolls-Royce RB211 engines or Pratt & Whitney PW2000
turbofans. Furthermore, there is a choice of exit configurations,
and models with or without the aftermarket performance-enhancing
winglets can be chosen. Passenger and freighter configurations can
be chosen too. And how many liveries would you like? 10? 20? The PSS
757 comes with 66. The 757, then, is value for money if nothing
else.
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Model
fitted with aftermarket winglets |
This being a Just Flight package, I wasn’t surprised to find the
immensely useful Load Editor and Fuel Planner utilities for both the
-200 and -300 models in my program folder. This is something that
many developers tend to overlook, but I think that it’s something
important to include with any advanced simulation.
Having loaded up the 757 in FS9 and selected my chosen startup and
carrier preferences (such as EADI style) from PSS’ in-sim menu, I
had a look around the cockpit. PSS never disappoint when it comes to
2D panels and I am pleased to report that this one is no different;
the gauges are clear and readable, and for those who are still
having difficulty reading the small text on them or perhaps running
at lower resolutions all can pop up with a single click on the
chosen instrument for an even better look.
The same quality can be
seen on the various sub-panels, which are both very well drawn and
functional. The quality of the panel bitmaps has to be seen to be
believed; the colours and texturing here even put the likes of
Level-D and Wilco to shame. PSS certainly know what they are doing
when it comes to panels. In fact the only thing I could find wrong
with the 2D panel is just a matter of taste, everything looked a
little clean and new for an aircraft that has been used so much and
been out of production for a few years. However, like I said, this
comes down to personal preference and many will prefer the clean
look.
Night lighting is also exceptional with everything being
well-lit and realistic looking. There are two stages of night
lighting to choose from, with the instruments being lit and a dome
light to light up the whole cockpit.
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Not many 2D
switches here. PSS have done a wonderful job on the virtual
cockpit. |
Not surprisingly, the 2D panel lives up to
PSS’ high standards. |
Moving into the virtual cockpit, PSS has kept up the standard they
achieved in the 2D panels, the VC looks magnificent. Almost every
knob and button has been modelled in 3D and moves accordingly. The
instruments are no less readable than they are in the 2D panel which
is excellent. I found the VC to be quite easy on computer
performance with a drop of only a few FPS for me and as in the 2D
panel the refresh rates of the instruments can be adjusted to take
the strain off the computer in return for lower-quality movement of
the simulated CRT screens.
One thing I was surprised at was the lack
of a virtual cabin when this is becoming increasingly the norm these
days; although that didn’t bother me what did spoil the VC a bit was
the lack of wing views – the wings are invisible in the virtual
cockpit. The level of detail in the virtual cockpit is otherwise
immense though; it really is completely functional and an entire
flight can be flown from the virtual cockpit if you wish. Even the
position of the rudder pedals can be adjusted!
Continuing my visual inspection, I moved to the outside of the
plane. Wow. I am sure that many experts will jump out of the
woodwork and tell me that the external model isn’t 100% accurate,
but I can tell you now that it looks good.
The model boasts a host
of animations such as animated passenger and cargo doors and also
more detailed features such as opening APU inlet door, an animated
RAM air turbine, drooping undercarriage when airborne, and flexing
wings. The textures are not to be sniffed at either. I feel safe in
saying that I’ve never seen PSS produce a better set of textures
than they have for the 757. They might or might not be photoreal but
I don’t think they could be any better than they are. With 66
liveries included it has to be said that a lot of work has been put
into these – good job, PSS!
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Just one of the dozens of liveries and
variants included in this package |
Back in the cockpit, I began the preparation for the Delta flight
from Atlanta to Cincinnati and had a play with the numerous systems
realistically modelled in this package. The FMC is very detailed and
functional with a very realistic look to the font used on the
screen, although I did have a few problems with boxes in blank
fields displaying incorrectly.
I did all of my Boeing learning curve
flying the LDS 767, so there was nothing new to me in the overhead
panel and startup procedure, although it is very detailed and
simmers who are less familiar with advanced Boeing sims may require
a little help. Happily, for this very reason a detailed and helpful
tutorial has been included. The autopilot is as advanced as in any
other simulator at this level and worked perfectly for me as long as
the FMC had been properly set up beforehand. TCAS is included and so
is fully-functional weather radar which was a nice inclusion to an
already very complete systems package.
Pushing back and starting up, I had a good listen to the sound
package included with the 757. Sadly, this is one area for
disappointment with the engines failing to give a very good
impression of their size and the power that comes from them in the
real world. If anything they sound like the much smaller engines
fitted to the 737. This should not put anyone off buying the package
though as many fantastic sound sets are available for free from the
likes of Avsim. A bigger disappointment, to me at least, was the
lack of a virtual co-pilot to call out V-speeds, with the only
callouts simulated being the automated ones from the EGPWS, TCAS,
and EICAS systems.
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The liveries have to be the best PSS have
ever made. They are truly stunning |
There is plenty of detail inside and out |
Fortunately, the flight model somewhat made up for this shortcoming.
On the ground the taxiing feels very realistic when you remember
that the pilots are a good 12 feet in front of the nosewheel.
In-flight, the sleek styling of the 757 is backed up by astounding
performance for an aircraft of this size – the 757 has always been
notoriously overpowered – and the controls feel very responsive. At
heavier take-off weights the controls feel realistically heavy and
slower-moving when you consider that at MTOW this aircraft can weigh
over 113 tonnes. A slight anomaly with the flight dynamics is in the
engine power – the required EPR value to keep the speed up on
approach is a little higher than it should be and the values on
engine start-up aren’t exactly correct either. I also noticed that
quite a high pitch was needed in the flare which also seemed a
little bit off. However, even for a realism junkie like me these
problems are minor and on the whole the FDE is fantastic.
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UPS Cargo
variant |
To
sum up then, this is really quite a package. As I have said, the
variety of models and liveries available is no less than astounding
and PSS have maintained their high standards in the 2D cockpit and
VC. Apart from a few slight bugs the flight dynamics are very
realistic leaving the only problems in the soundset, which is easily
replaced anyway. Overall I think that the 757 is well worth buying
and whether you are a big fan of the flying pencil or not it will
provide hours of very enjoyable simulation. As a side-note, the
paintkit is very good too if you happen to own a VA or have an
interest in repainting. A big part of the appeal is also the 757’s
versatility – remember that this is an aircraft that has been used
to cross the Atlantic or to connect airports as little as 70nm
apart.
There’s something for everyone when it comes to the 757!
Dave Gorman
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