MyPC8MyBrain 273 Posted May 11, 2015 Author Report Share Posted May 11, 2015 it has to do with the actual GPU generation and drivers capabilities (i don’t know which ones exactly; i do know that nVidia is a must with a Sim platform!) at some point a new specification standards came up; it relies on the new DX11/12 architecture some manufactures provided support for that (i can’t remember the name of it); some didn’t provide support for this; some provide partial support or under dev. status Link to post Share on other sites
Kevin Firth 114 Posted May 13, 2015 Report Share Posted May 13, 2015 http://prepar3d.com/forum-5/topic/issue-with-night-environment-possible-3rd-party-scenery-issue/ I've added to a simular thread at LMs forum. I suspect that as its a tesselation issue it wont get fixed until at least v3.0 1 Link to post Share on other sites
MyPC8MyBrain 273 Posted May 13, 2015 Author Report Share Posted May 13, 2015 Thank you Kevin from our prospective; i dont thinks we need to harp on this too much, LM already taken responsibility for the issue; i know we are not the only ones experiencing this; they will come around with this; they just need some time to get that together Link to post Share on other sites
Kevin Firth 114 Posted May 13, 2015 Report Share Posted May 13, 2015 yes of course, but all evidence from whatever source is useful to the investigator 1 Link to post Share on other sites
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