si3po 1 Posted February 2, 2019 Report Share Posted February 2, 2019 Ok, so here's my 1st question back here... As part of my role with the Air Training Corps, I help out with the cadets and their FSX based simulator when it goes wrong. They use it to get to grips with the basic controls before stepping foot in a real Grob Tutor. They've been using stock scenery thus far, and I brought up the possibility of having accurate scenery areas for local towns and airstrips (Lossiemouth 'EGQS', Kinloss, Inverness) and the local area in general. Herein lies my problem. I've made a photorealistic scenery area with FS Earth Tile, it's great. I've imported it into FSX and it works....I can even find my house and follow the roads exactly. But there's no autogen houses or trees where the scenery textures are - it's completely flat. Now am I right in my understanding that if I make a land class area, and put that above the scenery tile in the library, I should get Autogen houses and trees etc on that area... Well, I did that and i don't see anything. It's completely flat. Any suggestions or help, I can even send you the FSET bgls if they'll help. Quote Link to post Share on other sites
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