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Everything posted by CaptCWGAllen

  1. The is is an interesting video - very professional, calm comparison of 2.5 vs 3. However for some the most interesting part may be the description of FSCubed - it was new one on me. Apparently this new tool takes a snap shot of 2.5 works out which addons need to be in the new separated folder structure, builds those folders in V3 and restores the addons into those folders and voila all works perfectly (with a couple of exceptions as explained). I said it might be useful to some but not to me as unfortunately I had deleted 2.5 prior to finding out about this tool.....doh regards Peter
  2. Offer is open here to. I live near Macclesfield. Cheers Peter.
  3. Yes - especially if the current chatter about the VAS tuning turns out to be correct - i.e can run at nearly full settings with weather and it is apparently fast, smooth and does't OOM. That will also make probaby make it a very good platform for Oculus Rift. cheers Peter
  4. Of course for those short of space Occulus Rift may be a very good option in the future. It is now my preferred way of simming. Took up the default 737 today - it was fabulous and easy to set up VORs and use the autopilot knobs and switches. Not normally my thing but it was fantastic. cheers Peter
  5. Hi James - this is how I do it. Got the stands from Amazon. https://www.dropbox.com/s/jbqvcuihg68utft/photo%2025-07-2015%2011%2022%2030.jpg?dl=0 cheers Peter
  6. Just popped up from nowhere. Looks pretty comprehensive. Have to give it a go. http://www.airfoillabs.com cheers Peter
  7. Mine are still showing 1080. cheers Peter
  8. Thank you for that review - very informative indeed and the warnings are very much appreciated. cheers Peter
  9. Dan Church the developer just issued an update. He shows how you can use desktop apps inside the VC without the need to remove the headset (e.g. chart look ups), also the ATC window can be used now. All this can be manipulated either through the mouse or you own hands using leap motion. Not yet showing manipulation of knobs and switches. cheers Peter
  10. Kyle is one of the PMDG team I think. As far as I know up to now he has been a FSX/P3D so the first part is him expressing some informal views on X Plane. Not a lot given away in this video as it is a beta version of the aircraft. But I hope you enjoy anyway. cheers Peter
  11. Daniel at FlyInside is working now on the Leap Motion option. Obviously the technology has a long way to go but the aim is to be able to manipulate the buttons and knobs in the VC with your hands usiing virtual reality. This will give you a glimpse of how it might work. cheers Peter
  12. Thought I would do a quick up date on this. I set up in none Orbx detail region territory (other than Global Base) and flew out of LOWI. By moving to a nearly default area I was able to ramp up the the Rift to the highest resolution from within the FlyInside settings. The same with the antialiasing - ramped up to Ultra. The other thing I did was learn how to reposition myself (being an XPlaner I did not know the ctl and shift commands in FSX). So with perfect positioning and a huge reduction in shimmering and screendooring, the experience was taken to another level. Flying up to 10000' into the A2A Cherokee over the snow ridges of the Alps and then experiencing the vast valleys open up below is a truly magnificent feeling - I was alone in the room saying 'wow!' and 'awesome' out loud - thinking "I am 55 what am I doing?" Whilst I have been very impressed in my flightsim world (triple monitors and TIR), I have never been so utterly wowed by any experience in a home flight sim before - and actually in terms of visual out of the window not even the professional motion airline training sims. When this has matured I really believe it will change our hobby for good. Hopefully there will be a chance to experience one at Cosford for those of you that are going. If there is I would encourage you to try it out. cheers Peter
  13. I never had FSX on my PC, but I do have P3D. I have not had any issues with the download of FSX:SE - so no conflicts with the other MS based sim. It runs completely smoothly and at high frames rates without any tweaking (I believe Dovetail have applied a lot of the common tweaks as standard) - I must say I am very impressed. It runs as well and as smoothly as X-Plane, which came as somewhat of a surpise to me considering the issues I am having getting P3D to run smoothly. So very much giving FSX:SE most of the airtime at the moment - so much so I now run it with Oculus Rift in 3D and loving every moment. cheers Peter.
  14. Mind Blowing.........but don't hang up your TIR just yet. Without trying one for yourself it is difficult to describe what I saw. It certainly is not perfect. In fact it is far from perfect. Everything shimmers. There are no sharly defined lines. But.......... I cannot go back to the flat screen. The immersion factor from the perspective of a feeling of vastness, depth, height, movement (my stomarch lurched on occasion), speed (particlulary on approach or low passes - it is jaw dropping. FSX is not renowned for volumetric clouds - but you get them - don't know why, dont know how - but they also feel real size - they are massive. I set up a thunderstorm over San Francisco using the preset. It was amazing. I was in the A2A Cherokee. It was being thrown around a tad - but it felt so real (apart from me not physically moving). But it plays tricks with your mind - phenomenal ones. A break in the clouds and you bank and look down through this hole in clouds and you feel like you are 4000' up. The ability to judge distance and height is uncanny. And flying above a layer of cloud with the sunset is stunning - you just want to keep flying toward the sun. You do not want to stop what you are doing.........it is mesmorising. But don't rush out and but one yet unless you are happy to compromise on the quality of the visual - but if you are just too curious for your own good (as I am) then I don't think you will be disappointed - but you have been warned - it is far from perfect. The headsets are development kits right now and pushing up the resolution with any decent amount of detail will give you an OOM in seconds (remember although the resolution might not seem that high it has to push out two slightly different images - half on each side of the screen) for the 3D experience. Then there is the issue of the pixilation. If you go to this link and set it to 1080 - that is sort of what you see - except that in the moving scenario all those pixels cause the shilmmering and lack of sharpness. I say that is all you see but I must emphasis that you also see this vast 3D world which feels real size, which unless you experience it it is so hard to imagine. http://vr.mkeblx.net/oculus-sim/ The consumer model (which is CV1 in the demo) will reduce this pixellation considerably. For basic point to point GA flying where you know where you are and you know where you want to go it is completely workable assuming you can do it by VFR and don't need to programme the GPS or play around with the radio nav too much (although you can lean forward just as in RL and twiddle those knobs quite accurately). For anything more complex it will take a lot of refining. But for me with this amazing piece of kit and the amazing work that this chap is doing to bring us Virtual Reality to the flight sim world https://www.kickstarter.com/projects/1232710074/flyinside-fsx?ref=hero_thanksI just want to fly around the world in my virtual bubble. Oh and one other thing - the system uses something called Timewarp - and basically if the screen in the headset is refreshing at at least 75fps then it has a way of guessing and merging any delayed frames from the sim itself. I had quite heavy settings over San Fran and the FSX framerate was dropping into the low teens from time to time, with the load of the object settings and a thunderstorm. But Timewarp did its job and the fight model stayed a fluid and smooth as oil I think that this is the start of something very big for the flightsim hobby - I could be wrong but based on this early evolution it looks immensely promising. cheers Peter
  15. CaptCWGAllen


    @Peter,Any idea what would be used to interact with the software that Flyinside is proposing? From what I can see, the Oculus Rift hardware is not even slated for release until (sometime in) 2016. I'm assuming the DK2 is currently available as the Flyinside developer is talking software release in 2015. I see some things for sale on Amazon that appear to be head-mounted iPhone holders. I'll bet that's pretty marginal. I'm really interested in VR and I'm looking forward to advances starting to come thick and fast as the (virtual) ball starts down the hill. I know this off topic so I will start a new thread tomorrow when I have run my first test but to answer John's question........So that is the killer question - how to interact. I am very fortunate to have a PFC C2 Pro so I know where every switch, knob, flaps, trimmer wheel etc is by feel. So I will be interacting via that. Which is fine for casual GA flying but the radios will be an interesting challenge. Also for airliners a number of challenges will exist with so many more interactions needed. The developer has raised enough money to develop the software further and is looking to work on a system called Leap Motion where the operators hand/arm movements will be recognised and it is envisaged that the operator will be able to reach into the virtual 3D cockpit and use their hands to operate all the equipment. My understanding is that this will be quite a challenging pice of programming to make seemless and that the technology is not there yet. It has also just been announced that Oculus have purchased a company called Pebble which is at the forefront of this technology. As you probably know the Facebook owner has invested $2bn into Oculus - so they certainly have the cash, focus, passion etc to get there. Obviously he has not invested that sort of money based purely on gaming but sees a massive role for the technology in education, medicine, virtual travel, test driving cars and anything else that could be imagined. Apprently there is already a programme in development where surgeons can open up a virtual body and perform operations. So whilst it is early days there is a massive focus on VR from a lot of big players (MS, Sony, Samsung, HTC, Valve). The mobile telephone technology has helped because of the advances in screen technology which is enabling HD resolutions for VR. But it took a 19 year old (now 21) with a vision to really kick start the interest and he is the CEO of Oculus - great name too - Palmer Lucky. The DK2 is a prototype development kit, but, even so, more than 75000 units have been sold. I am flirting with it early on because I just have to see for myself what all the hype is about. If it truly does make casual flying a near real visual experience then whether it is perfect or not I think it will be something I will be spending a lot of time doing........and I may have a used TIR5 for sale. Can't wait to be able to report back - and the handy thing is the better half is away this weekend! cheers Peter
  16. CaptCWGAllen


    Agree with all the positive reviews - game changer - couldn't be without it. Works perfectly with FSX:SE - and actually I find FSX:SE the best version of the genre (including P3D) for smoothness and framerate on my system. Just out of interest I have invested (?) in an Oculus Rift DK2 and have donated to this project: https://www.kickstarter.com/projects/1232710074/flyinside-fsx?ref=hero_thanks Will start a thread on it once I have tested this weekend. cheers Peter
  17. Can highly recommend Chillblast - they built my set up about a year ago. Very helpful and knowledgable and all promises met. cheers Peter
  18. Tommy repaired after the bird strike we change aircraft and set off again in search of Sabre. With (soothing Sunday evening) music With just the music of the Lycoming flat four I hope you are all having a great weekend. cheers Peter
  19. Hi Matt - just a pick from the You Tube collection - it's called M2 by Francesco Di Fiore. Glad you enjoyed it. cheers Peter
  20. Wow - very moody - fabulous atmosphere.
  21. Ha ha ha ha - me and my other half are sitting on the sofa in stiches - a very funny bunch - thanks for the laughs guys - much appeciated. Re the pigeons - the ring was still attached to what was left of the pigeon and the owner is being traced - apparently they are being released fairly close to the airport would you believe. The airport is plagued by lots of flocks of birds which have got worse since the birds of prey that were kept to patrol the perimeters were removed due to pressure from a nature group. Had a masssive flock of crows fly straight in front of us on take-off as well today. Must be the warm weather making them a bit lively. Any way a bit of an adventure for a Thursday. cheers Peter
  22. We were on approach to EGGP (Liverpool, UK) practising no-flap landings. From right came what we now know to be a flock of Racing Pigeons. There were three strikes - prop, windshield and co-pilot window. The latter one came straight through. Luckily my instructor had good reactions and raised his shoulder, which was subsequently found to have broken skin and massive bruising, otherwise it would have hit the size of his face. Being no-flaps we were on apporach at about 85 knots, so 15 higher than usual. My instructor, Lucas, was briiliant - mayday'd immediately (not knowing at the time what other damage might have been done nor whether any of the blood was his or not!) - we got down pefectly safely and the emergency services were right there waiting. Luckily no serious injury and an amazing real life emergency training scenario. The bird organ has no been placed that is where it landed - we believe it is probably the heart. Photos can be found here. http://1drv.ms/1IROeuV cheers Peter
  23. Hi Paul - good to know - I hope it brings you much flying pleasure. cheers Peter
  24. So here is the second leg. Changed aircraft as had a bit of catching up to do! I am sure Beccles does not light up like a Christmas tree at night , still at least I couldn't miss it! There is one with music and one without - I like the one with the music but it's a bit out there - so you have been warned. Anyway I hope you enjoy - I'm off to the chippy. No music With Music cheers Peter
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