jaydor 311 Posted August 23, 2020 Report Share Posted August 23, 2020 (edited) ...for those with wide view monitors...there is the turn on WideVIewAspect as in P3D. Well, quess what..it is in the Flightsimulator.cfg file on line 30...with it turned off..but IT IS THERE... I just set mine to WideViewAspect=1 and saved with Note Plus + or you can use Notepad. That will correct your fish eye when you go to External Camera, as well as when you pan inside the cockpit..on a wide view monitor such as a 3440x1440. Fish Eye gone... Thanks to Sesquashtoo on Avsim Update: You will have to reset your WideViewAspect after your latest updates, as it reset's to 0. Edited September 8, 2020 by jaydor 1 Quote Link to post Share on other sites
jaydor 311 Posted August 23, 2020 Author Report Share Posted August 23, 2020 (edited) To get to your .cfg WpSystem/S-1-5-21-****-1001/AppData/Local/Packages/Microsoft.FlightSimulator_8wekyb3d8bbwe/LocalCache/FlightSimulator or the easy way; go to your MSFS2020 drive and type in the search bar MicrosoftFlightsimulator.cfg Edited August 23, 2020 by jaydor Quote Link to post Share on other sites
Andrew Godden 870 Posted August 23, 2020 Report Share Posted August 23, 2020 2 hours ago, jaydor said: ...for those with wide view monitors...there is the turn on WideVIewAspect as in P3D. Well, quess what..it is in the Flightsimulator.cfg file on line 30...with it turned off..but IT IS THERE... I just set mine to WideViewAspect=1 and saved with Note Plus + or you can use Notepad. That will correct your fish eye when you go to External Camera, as well as when you pan inside the cockpit..on a wide view monitor such as a 3440x1440. Fish Eye gone... Thanks to Sesquashtoo on Avsim Damn, just when I thought that curved earth perspective at 21,000 feet was a natural feature as opposed to an undocumented feature. Excellent information, James. Thanks 3 Quote Link to post Share on other sites
Tim_A 874 Posted August 24, 2020 Report Share Posted August 24, 2020 Thanks James. Have just applied that, will try it out tonight.... 1 Quote Link to post Share on other sites
jaydor 311 Posted September 6, 2020 Author Report Share Posted September 6, 2020 (edited) You will have to reset your WideViewAspect after the latest update, as it has reset to 0. Edited September 6, 2020 by jaydor 1 1 Quote Link to post Share on other sites
mutley 4,275 Posted September 15, 2020 Report Share Posted September 15, 2020 Thanks for the reminder, that one caught me out! 1 Quote Link to post Share on other sites
needles 939 Posted September 18, 2020 Report Share Posted September 18, 2020 I will post screenshots of my attempt to fly the 747, I'm sure it's going to be hilarious. 1 Quote Link to post Share on other sites
Tim_A 874 Posted September 18, 2020 Report Share Posted September 18, 2020 You'll need to reset it again, with the new patch. Quote Link to post Share on other sites
mutley 4,275 Posted September 18, 2020 Report Share Posted September 18, 2020 I've pinned this post as it looks like every time we get a patch we are going to be looking for this post! 1 Quote Link to post Share on other sites
hlminx 296 Posted September 18, 2020 Report Share Posted September 18, 2020 Hmmm interesting... I might have a play and see how it works with the 3 x 32".. Currently i've got them stretched just over half way across the two side monitors using the NVidia Surround and the fish eye is negligable but might be nice to use the whole of the two sides. Thanks for the tip 1 Quote Link to post Share on other sites
phil white 251 Posted September 18, 2020 Report Share Posted September 18, 2020 @jaydor thanks for this, i am just about to try it out on my 3440x1440 monitor 1 Quote Link to post Share on other sites
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