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Orbx Announce PeopleFlow 2


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When I tasked Russ White with the PeopleFlow project last year, he hit the ball out of the park and blew us all away with his now-adorable toons we've come to love (I know I have, hehe!).

Russ is now finishing off the Ketchikan SP and will be also focusing on Stewart and Bella Coola - eagerly awaited airports for the FTX Pacific Fjords region.

So I needed another Orbx team member to continue where Russ left off. And we found that person in Jorge Amengol who is a recent graduate living in beautiful Brazil. Jorge has won us over with his enthusiasm and prowess at pushing the boundaries of the FSX animation system, and indeed extending it far beyond what it was designed for. Witness his superb work at S43 Harvey with the hot air balloons and vehicles, and then his tractor-mower and police cars at 0S9 Jefferson. Also remember his work on the 1WA6 Fall City patch, where we saw vehicles with physics for the first time.

So in in 2012, I'm tasking Jorge with the project to greatly extend and enhance PeopleFlow and also introduce many other new technologies to our sceneries and airports. These will work equally as well in FSX and Prepar3D.

We're excited about the possibilities!

And here's what it can do!

More here

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