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Whether we like it or not but weapon is one of the key parts of the real world: si vis pacem, para bellum. MS Flight Simulator always was lacking that part. But not anymore! Captain Sim Weapon for FSX is the first and the only true combat expansion ever made for any version of MS Flight Simulator.

The Weapon is not just a modification for some specific aircraft.

The Weapon works with any FSX aircraft/rotorcraft.

thumbup.gifAWARDS: fsfc-gold.jpg

Key features: • Free flight, no missions required

• Strikes air, ground and sea traffic

• DirectX 9/10 compatible

Weapon control panel

• 2D panel provides total system control on any FSX aircraft/rotorcraft.

• 100% supported by keyboard assignments

Radar

• Air-to-Sir and Air-to-Surface modes

• Search mode

• LCOS mode

• Target tracking mode

• Up to 200km range

HUD

• Navigation steering mode

• TACAN steering mode

• ILS Steering mode

• Search mode

• LCOS mode

• IR seeker mode

• IR tracking mode

• Radar tracking mode

• 2D and VC versions

• VC collimation *

• VC auto-calibration

• Supports full range of FSX zoom (from 0.30 to unlimited)

• Clear GDI graphics

Weapon selection *

• M60C gun

• GSH-30 cannon

• M61 Vulcan cannon

• Hydra 70 rockets

• Zuni 127 rockets

• AIM-7E Sparrow III

• AIM-9 Sidewinder

• R-73M2

• R-60

• AIM-132 ASRAAM

• AGM-88 HARM

• Kh-29

• ALARM

• AS.34 Kormoran

• Plus 15 free expansions/mods

• Expandable to unlimited

Target damage model *

Realistic physics of gradual partial to total damage.

Realistic Weapon physics engine *

Each shot is driven by realistic weapon physics engine.

Weapon simobjects

Each shot has its own realistic but optimized visual model

Sounds *

Weapon and target fire, launch, hit, splash and explosion sounds.

Visual effects *

Weapon and target fire, wake, smoke, launch, hit, splash, explosion and damage effects.

Weapon loader

Provides one-click installation to any FSX aircraft/rotorcraft.

Armed versions of F/A-18 or LX-45 aircraft

Adds one armed aircraft depending on you simulator version (Acceleration or SP2)

Military sceneries and aircraft set *

Nineteen military AI aircraft types provides military operations over ten areas of the world. Expandable.

Keyboard/joystick support *

System totally supported by editable keyboard assignments.

Unparalleled configuration and modification flexibility

• Unlimited number of weapon types can be added, edited or removed.

• Unlimited number of weapon subtypes can be added, edited or removed.

• Unlimited number of weapon types fire modes (single, dual, custom, auto, unlimited ect) can be added, edited or removed.

• Unlimited number of weapon stores can be added, edited or removed.

• Unlimited number of weapon simobjects can be added, edited or removed.

• All weapon settings are editable.

• All sound settings are editable.

• All visual effects settings are editable.

• All control keys can be reassigned.

See SDK for details.

SDK

• Weapon customization for advanced users.

• Weapon integration into third-party projects.

* indicates user-customizable feature

Product Page

http://www.captainsim.com/products/w001/

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The Captain Sim Weapons SDK looks quite interesting, but, as Kieran points out, if the AI don't shoot back, what's the point? In fact, a weapons system that shot at you, in FSX, might be a little more interesting, Nicht Wahr?

Cheers Dai. :cool:

P.S. And I was not responsible for that soundtrack - a little before my time, methinks! :thum:

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