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Helisimpilot
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Will try that. Was the same thing when I installed Just Flights R44 but that was just an aircraft, now we talking about an addon that will change how the aircrafts will behave inside a simulator with code that's not written for it, Well well... A backup of my HD as it is now, install Helicopter Real Behavior and test it. The worst thing that could happend is that I have to reinstall my backup if everything crash. Thanks for your help. / Helisimpilot
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Thank you Brett for a quick answer. I'll take a look on Dodsims Bell 206. Still 2 issues though... It's an FSX addon and the helicopters I wanted better behavior for were the Robinson choppers since those are what I fly IRL. Testing X-plane is not an option since I only fly in Sweden and I use a very nice scenery addon called "Sweden Design", a scenery over all of the south of Sweden up to Gothenborg/Norrköping. It's handmade square by square, with all the cities and landmarks you can think of and, of course, all the airports in this are
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To start with.. My english in writing can be a little odd so please have that in mind when reading. Now the question... I fly smaller helicopters like the R44, R66 and Guimbal Cabri G2 IRL and use my Flightsimulator as a workingtool to keep my flyingskills during periods "on ground". Problem is that the choppers in the simulator doesn´t always react as in the real world. As an example... When your engine/turbine shuts down and you go in to an autorotation the real helicopter allmost emidiatly demands you to push the yawpedal ( witch one depends
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Seems like I've been able to solve the problem after all.... X. Some changes in the sfx.cfg-file. X. Run everything in "windows-mode", not fullscreen. I prefer fullscreen-mode but if I'll get this setup to work steady it's ok anyway, at least until I byu one of these Tripplehead2go-boxes. Pictures and sketches of the setup will turn upp here soon. / Thanx for cheering and help so far Helisim Pilot.
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Will get back soon with pictures and sketch of my set up.
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As long as I'm in a Windows enviroment there's no problem. The 3 27" screens is coped via Radeons software called Eyefinity and is recognised by windows as 1 big screen with a resolution of 6000x1280 pixels ( or something like that ) and the 19" screens shows as 2 seperate screens with a resolution of 1024x768. No problem at all to move things between them and work with different things. Runs like a dream ( well it works without any problems anyway... ). It's when I start FSX the tricky things start... X. FSX doesn't find my converters at all. X. Instead FSX find the 3 larger screens con
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To start with... My english in writing can be a little odd. Anyway... I've just finished building a helicopter simulator of an Robinson R44 with full setup of pedals and jokes and 5 monitors ( 3 27" for frontview and 2 19" for instrumentation and middleconsole ). I run FSX Gold Edition with Acceleration on a Win 8.1 computer containing processor and memory enough to make this work. The GPU is a Sapphire R9 280 3GB GDDR5 that is supposed to run the 3 frontview monitors. To run my 2 smaller screens I've found and connected 2 USB/DVI-converters. They work great as long as I'm in Windows or usin