Captain Coffee 2,030 Posted October 6, 2017 Report Share Posted October 6, 2017 (edited) Per Wind in the Willow, there is nothing quite so fun as messing about "in" boats...but this is a sim. In Airhauler I have introduced shipping to my cargo/commodity hualing fleet. They are really slow. I mean Way tooo pokey to complete any missions or jobs over 1000 miles in the normal cargo time alloted...so no SanFrancisco to Hawaii Job hauling, but for short range commodity hauling...Priceless and Profitable. I only ever send them to Airports that are Portside...however, the Ai's don't know to stay in the harbor with often hilarious looking results: And then there is just the fun of Messing with Boats : Cheers. Coff. Edited October 6, 2017 by Captain Coffee 3 Link to post Share on other sites
allardjd 1,853 Posted October 6, 2017 Report Share Posted October 6, 2017 Good stuff, Matt. With P3D you could even use submarines. John 1 Link to post Share on other sites
jury1942 424 Posted October 6, 2017 Report Share Posted October 6, 2017 Great looking shots. Link to post Share on other sites
Captain Coffee 2,030 Posted October 6, 2017 Author Report Share Posted October 6, 2017 (edited) 1 hour ago, allardjd said: Good stuff, Matt. With P3D you could even use submarines. John That would be pretty cool! AH has a 3 million pound MTOW for Ai's...so I had to adjust the freighter config for that...also getting pilots trained up to fly 3mil is a long process...so, this isn't quite as much of an Exploit as it seems Still...I can haul 1.5 million pounds of commodities to my Emergency Supplies Factory. Busting out Emergency Housing at the moment in Moffet Field. Edited October 6, 2017 by Captain Coffee Link to post Share on other sites
dodgy-alan 1,587 Posted October 6, 2017 Report Share Posted October 6, 2017 One reason I have a ship simulator as well ! 2 Link to post Share on other sites
brett 2,316 Posted October 6, 2017 Report Share Posted October 6, 2017 Great shots Matt, although I think the Truckers Union will be a bit miffed at being cut out of the loop. 1 Link to post Share on other sites
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