Steve 0 Posted December 9, 2009 Report Share Posted December 9, 2009 Testing the HDR Plugin for FS9. More info Link to post Share on other sites
mutley 4,498 Posted December 9, 2009 Report Share Posted December 9, 2009 Superb clarity Steve, the second one looks every bit as good if not better than FSX :great: Link to post Share on other sites
RB16015 0 Posted December 9, 2009 Report Share Posted December 9, 2009 Looking great Steve. Could you be a nice fellow and post your .ini file here. I've tried the HDR plugin before, but all I got was an almost white screen even after editting the file Link to post Share on other sites
Steve 0 Posted December 9, 2009 Author Report Share Posted December 9, 2009 Looking great Steve.Could you be a nice fellow and post your .ini file here. I've tried the HDR plugin before, but all I got was an almost white screen even after editting the file No problem. I'm at work at the moment, so I'll post them tonight when I get in. Cheers people Steve Link to post Share on other sites
rosariomanzo 545 Posted December 9, 2009 Report Share Posted December 9, 2009 Gorgeous! Link to post Share on other sites
Steve 0 Posted December 9, 2009 Author Report Share Posted December 9, 2009 Here you Ray. [PROXY] EnableProxyLibrary=0 InitProxyFunctions=0 ProxyLibrary= [GLOBAL] UseEffect=1 AlternativeDepth=1 AllowAntialias=1 BugFixMode=0 SkipShaderOptimization=0 QuadVertexBuffer=0 EnableShaders_3_0=1 UseMRTRendering=0 AdditionalConfigFile=enbseries2.ini [EFFECT] EnableBloom=1 EnableOcclusion=0 EnableReflection=0 EnableMotionBlur=0 EnableWater=0 EnableShadow=0 DepthBias=0 EnableDepthOfField=0 [INPUT] KeyUseEffect=123 KeyBloom=120 KeyOcclusion=121 KeyReflection=122 KeyCombination=16 KeyScreenshot=44 KeyShadow=119 KeyWater=118 KeyShowFPS=106 [REFLECTION] ReflectionPower=100 ChromePower=100 UseCurrentFrameReflection=1 ReflectionQuality=1 ReflectionSourceSpecular=50 ReflectionSourceTFactor=50 UseAdditiveReflection=1 ReflectionDepthBias=0 UseLowResReflection=1 ReflectionSinglePass=1 UseEnvBump=0 EnvBumpAmount=100 EnvBumpOffset=100 ReflectionFlip=0 [BLOOM] I think these in Red are the ones you can change about [color=#FF0000]BloomPowerDay=7 BloomFadeTime=2000 BloomConstantDay=5 BloomQuality=1 BloomScreenLevelDay=60 BloomCurveDay=0 BloomPowerNight=25 BloomConstantNight=2 BloomCurveNight=0 BloomScreenLevelNight=20 BloomAdaptationScreenLevel=80 BloomAdaptationMultiplier=10 BloomAllowOversaturation=0[/color] BloomMaxLimit=100 [SSAO] UseFilter=1 OcclusionQuality=2 FilterQuality=1 DarkeningLevel=30 BrighteningLevel=30 IlluminationLevel=30 AdditiveIlluminationLevel=30 UseAmbientOcclusion=1 UseIndirectLighting=1 FadeDistance=50 UseForAlphaTest=0 UseForAlphaBlend=0 [COLORCORRECTION] DarkeningAmountDay=40 ScreenLevelDay=70 ScreenLevelNight=1 DarkeningAmountNight=-30 GammaCurveDay=0 GammaCurveNight=-2 ColorSaturationDay=0 ColorSaturationNight=0 UsePaletteTexture=0 [WATER] UseWaterDeep=0 WaterDeepness=20 WaterQuality=0 [SHADOW] ShadowFadeStart=40 ShadowFadeEnd=80 ShadowAmountDay=100 ShadowAmountNight=30 ShadowScreenLevelDay=60 ShadowScreenLevelNight=20 ShadowQuality=1 UseShadowFilter=0 FilterQuality=2 ShadowBlurRange=30 [ENGINE] ForceAnisotropicFiltering=0 MaxAnisotropy=8 ForceDisplayRefreshRate=0 DisplayRefreshRateHz=60 [MOTIONBLUR] MotionBlurQuality=1 MotionBlurVelocity=0 MotionBlurRotation=0 [PERPIXELLIGHTING] SpecularColorMin=0 SpecularColorMax=100 SpecularColorMultiplier=100 SpecularGlossinessMin=0 SpecularGlossinessMax=100 SpecularGlossinessMultiplier=100 [DEPTHOFFIELD] DOFQuality=2 DOFNumberOfPasses=1 DOFFocusRange=50 DOFBlurinessRange=10 Link to post Share on other sites
RB16015 0 Posted December 10, 2009 Report Share Posted December 10, 2009 Thnx Steve I'll give this a try for my system Link to post Share on other sites
hurricanemk1c 195 Posted December 14, 2009 Report Share Posted December 14, 2009 Great! Link to post Share on other sites
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