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Captain Sim announces - The Weapon!


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Captain Sim Weapon for FSX is the first and the only true combat expansion ever made for any version of MS Flight Simulator.

It delivers a list of never seen before features including:

• Works with any FSX aircraft/rotorcraft.

• Free flight, no missions required

• Strikes air, ground and sea traffic

• DirectX 9/10 compatible

Weapon control panel

• 2D panel provides total system control on any FSX aircraft/rotorcraft.

• 100% supported by keyboard assignments

Radar

• Air-to-Sir and Air-to-Surface modes

• Search mode

• LCOS mode

• Target tracking mode

• Up to 200km range

HUD

• Navigation steering mode

• TACAN steering mode

• ILS Steering mode

• Search mode

• LCOS mode

• IR seeker mode

• IR tracking mode

• Radar tracking mode

• 2D and VC versions

• VC collimation *

• VC auto-calibration

• Supports full range of FSX zoom (from 0.30 to unlimited)

• Clear GDI graphics

Weapon selection *

• M60C gun

• GSH-30 cannon

• M61 Vulcan cannon

• Hydra 70 rockets

• Zuni 127 rockets

• AIM-7E Sparrow III

• AIM-9 Sidewinder

• R-73M2

• R-60

• AIM-132 ASRAAM

• AGM-88 HARM

• Kh-29

• ALARM

• AS.34 Kormoran

• Expandable to unlimited

Target damage model *

Realistic physics of gradual partial to total damage.

Realistic Weapon physics engine *

Each shot is driven by realistic weapon physics engine.

Weapon simobjects

Each shot has its own realistic but optimized visual model

Sounds *

Weapon and target fire, launch, hit, splash and explosion sounds.

Visual effects *

Weapon and target fire, wake, smoke, launch, hit, splash, explosion and damage effects.

Weapon loader

Provides one-click installation to any FSX aircraft/rotorcraft.

Armed versions of F/A-18 or LX-45 aircraft

Adds one armed aircraft depending on you simulator version (Acceleration or SP2)

Military sceneries and aircraft set *

Nineteen military AI aircraft types provides military operations over ten areas of the world. Expandable.

Keyboard/joystick support *

System totally supported by editable keyboard assignments.

Unparalleled configuration and modification flexibility

• Unlimited number of weapon types can be added, edited or removed.

• Unlimited number of weapon subtypes can be added, edited or removed.

• Unlimited number of weapon types fire modes (single, dual, custom, auto, unlimited ect) can be added, edited or removed.

• Unlimited number of weapon stores can be added, edited or removed.

• Unlimited number of weapon simobjects can be added, edited or removed.

• All weapon settings are editable.

• All sound settings are editable.

• All visual effects settings are editable.

• All control keys can be reassigned.

No programming skills required. See SDK for details.

SDK

• Weapon customization for advanced users.

• Weapon integration into third-party projects.

* indicates user-customizable feature

For details please see User's Manual

The Weapon for FSX is a pilot project, so its further development is totally depends on the initial flightsim community feedback (sales). For details on the further development options please read the Manual.

More Here

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