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MyPC8MyBrain

Developers
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Everything posted by MyPC8MyBrain

  1. Brian, i believe you have the option to purchase the autogen portion separately from the photoreal imagery their autogen work should work with any existing PR and significantly reduce overall costs
  2. nice set; I’m always enchanted by the Harrier's split personality I’m surprised you didn’t post the vertical takeoff in this month’s comp
  3. way to go Chris this is something im very interested in learning where it goes as a developer showing support to such project will encourage us dev's to push our boundaries and take greater risk this is a very risky move incorporating so many features in single product, the truth is; this is how it should be done Darren and Vikki taken a big risk with this product i wish them the best of luck with this beautiful project and hope to see the community embraces this high level scenery; with arms wide open.
  4. we'll have a big hoopla about it you know i cant have my customers fly with outdated libraries
  5. i think the guys are focusing on the price instead of the work and the results achieved the screenshot links are somewhat hidden; i think some shoots will shade some new lights the product looks and feel are very good from the pics i saw this is not an amateur work and there’s more than meets the eye This is OSM data at its best good job ASAG
  6. you’re gonna want to keep an eye for the new double installer version we will release soon although the current fsx library and models will work directly in P3D v2.3 (exclude DX11/HDR features) the library and textures for latest P3D is different than ones FSX uses and includes DX9/10/11/HDR native support, FSX libraries Support natively DX9/10 only the new versions we will release will also include my latest v3 High Performance model library and textures (recently out the oven!!!)
  7. Thank you Joe; indeed very good news from following these guys lately; and going through the process of tracing the issue with NE and P3D they put together a very smart group of people; i felt the synergy throughout the process i have a very good feeling about P3D's future; its winds of change
  8. long awaited P3D support is officially restored for Night Environment with P3D v2.3 i haven’t tested in person; but from what I’ve gathered so far talking with LM engineers they made it work even better under P3D than FSX; and will continue to enhance Night Environment under P3Dw with future releases http://forum.aerosoft.com/index.php?/topic/82743-night-environment-soon-compatible-with-predar3d/
  9. some names are just direct translation from other language’s; as with your friend Isaac ; doesnt matter what they named him; he'd stil be in the sack
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