MyPC8MyBrain 273 Posted June 24, 2016 Report Share Posted June 24, 2016 I thought I’d post few preview shoots from our upcoming Black Marble project, we bring you all new, accurate, and most recent, worldwide navigation level road network data, rendered into Sim native architecture, worldwide coverage of fresh and up to date road network (including traffic), accompanied with our new and most advanced lighting system we recently developed, (more info, pics and general discussion http://forums.nightenvironment.com/topic/207-black-marble) without further ado...let it be light New York City Miami (KMIA) Los Angeles (KLAX) Paris (LFPG) London (EGLL) Frankfurt (EDDF) Shenzhen Hong-Kong (Kai-Tak) Melbourne Los Angeles area top view 1 Link to post Share on other sites
Corsaire31 419 Posted June 24, 2016 Report Share Posted June 24, 2016 A good reminder of how much useless energy we burn every night and why people can't see the stars anymore... 4 Link to post Share on other sites
mutley 4,498 Posted June 24, 2016 Report Share Posted June 24, 2016 Congratulations Chris, a very exciting development! 1 Link to post Share on other sites
wain 879 Posted June 24, 2016 Report Share Posted June 24, 2016 looking very good there, looks like a lot of hardwork been done.... 1 Link to post Share on other sites
MyPC8MyBrain 273 Posted June 24, 2016 Author Report Share Posted June 24, 2016 Thank you very much guys indeed this is one huge project to cover; it has been quite some time under the radar in the making; and is finally taking its final shape these days, our Team did (still) an amazing job on this project achieving every one of our goals, and then some! the above pics should speak for themselves, (there are no alteration or any edits; aside for converting from native sim captured bmp extension to jpg,) Link to post Share on other sites
allardjd 1,853 Posted June 24, 2016 Report Share Posted June 24, 2016 That's pretty amazing... John 1 Link to post Share on other sites
brett 2,315 Posted June 24, 2016 Report Share Posted June 24, 2016 Looks great Chris, hope the project goes well for you. 1 Link to post Share on other sites
hifly 925 Posted June 24, 2016 Report Share Posted June 24, 2016 Lovely work Chris and team. Can I point out a typo in your title though? Wrok on Chris. 1 Link to post Share on other sites
MyPC8MyBrain 273 Posted June 24, 2016 Author Report Share Posted June 24, 2016 @allardjd Thank you John does that man we will get to see you take on night flights soon? @brett Thank you Brett; we are very happy (ecstatic to be exacts) with results so far, @hifly Thank you Geoffrey (typo fixed ) John you should be all over this one see if you can spot something different in this shoot (hint... bridge textures are internationally glowing ) Link to post Share on other sites
allardjd 1,853 Posted June 24, 2016 Report Share Posted June 24, 2016 I can see the American Airlines Arena in Miami. Don't know why the bridges should be glowing unless there's been an event at the Turkey Point plant that I haven't heard about. 1 Link to post Share on other sites
MyPC8MyBrain 273 Posted June 24, 2016 Author Report Share Posted June 24, 2016 close they are glowing there because its easier to spot (while developing) parts of the physical bridge from flat roads, normally we're used to see flat style intersection with no bridges elevated or levels connecting Link to post Share on other sites
MyPC8MyBrain 273 Posted June 25, 2016 Author Report Share Posted June 25, 2016 here's a better view Prins Clausplein Bridge https://www.google.com/maps/@52.0625454,4.3765103,14z?hl=en 1 Link to post Share on other sites
Kevin Firth 114 Posted August 12, 2016 Report Share Posted August 12, 2016 I asked Chris if he could do Spaghetti Junction as a bit of a test...and he came up with this... got to say I'm impressed! K http://forums.nightenvironment.com/topic/207-black-marble/?do=findComment&comment=2106 2 Link to post Share on other sites
mutley 4,498 Posted August 13, 2016 Report Share Posted August 13, 2016 Yeah it looks better than it does in real life! 2 Link to post Share on other sites
Captain Coffee 2,030 Posted August 14, 2016 Report Share Posted August 14, 2016 Hah, we have one of those messes in the SF Bay area...it's called the MacArthur Maze, a well known Bollux point in the Berkeley/Oakland/S.F. Commute. 1 Link to post Share on other sites
MyPC8MyBrain 273 Posted August 14, 2016 Author Report Share Posted August 14, 2016 is that a disguised challenge Matt? just happen to be working right around the GG bridge, that area is few clicks away, i have to have a looksy now Link to post Share on other sites
Captain Coffee 2,030 Posted August 14, 2016 Report Share Posted August 14, 2016 (edited) I'm a courier in the area...I have uncanny Road Timing. And no, not a challenge...was sure you'd get round to it eventually if not already. Cheers. It's a great looking project that will save many ai Traffic lives. Now, if you want a Road Challenge...can you make all the tunnels Navigable? I'd love to fly my BD5-J through the Treasure Island and Caldicot Tunnels. hahaha. Edited August 14, 2016 by Captain Coffee 1 Link to post Share on other sites
MyPC8MyBrain 273 Posted August 14, 2016 Author Report Share Posted August 14, 2016 we can surly render all tunnels including entrances and all fine details (worldwide!) this topic did come up internally; the decision was to not render tunnels with Black Marble project, with that we will render tunnels with another unrelated project we are working on, for Black marble we saw no value including tunnels, as for MAM... this is what we got 2 Link to post Share on other sites
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