Everything posted by brett
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I thought about doing that too but balked at the $8-9 shipping fee. It is probably the best thing to do though, always better to have the hard copy.
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Funny how "The right thing" can seem so wrong at the same time.
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Just got AH today. Will have to scope out a good base of operations, there is so many to chose from. Thanks for the suggestions guys, I'll probably just use one of the free airports as a base for now. Need to read through some AH forums so I can get a good idea on the best setting's to use before proceeding with the company startup. I think an extention of my air service company that sub contracts to Bluegrass Airlines might be a good idea.
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Government Big Brother proposals !
brett replied to dodgy-alan's topic in Members General & Announcements
Gee wiz Tim, sounds a little paranoid.........(I did the same thing too!) -
I'm sorely tempted to do the same and throw in Australia too!
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Couldn't pass up the sale and finally purchased ORBX's PNW. Big surprise for this old cheap son of a gun. Huge download(about 4-5 hours, 4.2gig) plus all the other stuff that goes with it, library and newley released patch along with a few freeware airports. My old laptop feels alot heavier now. Due to not so great computer spec's I do need to run it at half the required settings but still am truley pleased with the way it looks. I never really get good fps's anyway and can at least get around 10-15fps(normally 17-24). They did some job, love the way all the small airports have been worked and
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That was a pretty good short film. I wasn't sure what to make of it at first but rather enjoyed it. Thanks for sharing.
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Have you ever had this problem ? !
brett replied to dodgy-alan's topic in Members General & Announcements
Ouch....don't give yourself an aneurysm, drink plenty of water. -
Hopefully, in the future, python purses and shoes will come into vouge. The best way to get rid of an animal population is for it to become a financal windfall for hunters. I kind of feel sorry for that poor python in that news story, talk about your eyes being bigger than your stomach. Thats what happens when you go shopping for food when your hungry I guess.
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Enjoyed your "screeneo", made a crummy weather day look exciting.
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Most snakes are ok in my book but I definetly wouldn't want to see one poking his head out of the dashboard of my car much less while in the air. I think my wife would have jumped out, with or without a chute.
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Nice pic's. I feel like I have seen them somewhere before. deja vu
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The good side of this is learning how to do new things in FSX , the bad side is there is less time for flying.
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I finally got my first 3D created scenery to show up, I had mentioned this above, about having trouble with it. I made an airport sign with flower bed in Instant Object Maker. I can see where I need to tighten up my polygon seams but other than that it was a fun project to do and actually looks pretty cool IMO. Now the possibilites are endless. Thought I would share it with you all. Next on the list is figuring out how to change ground textures.
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Surprise! http://news.yahoo.com/blogs/sideshow/snakes-plane-australian-pilot-makes-emergency-landing-discovering-140345209.html
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Great shots, super video and excellent landing.
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First time I watched one of your videos in HD, That looks nice and sharp. btw Nice move after picking up the first aerocache
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Hi Dai, Thanks for bringing that up, it was something I had thought about since I had inadvertently got a look at an P3D instruction page from a web site of his. Jim Keir wants $60 bucks for the new Mission Editor, that seems a bit much but I guess is the going Commercial price. Has he made any improvements to the editor itself or just the simvar extention, that you know of? That also answers the question of why he has pretty much dried up support for the FSX version over the past year or two. He was working on porting it over to P3D. He has also shut down the update server that would automati
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Thanks for the support. Nothing like thinking outloud and hearing all the answers echo back.
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It's the start of something beautiful(remember beauty is in the eye of the beholder): (KHZL) The C152 was also my first try at a full repaint.
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That's funny, I even answered in that post. Didn't understand it's concept as much as I do now but saved it for a rainy day. The tip will now come in handy as I had incorrectly saved an even bigger file that I can now save from the scrap heap. Ray's post: http://forum.mutleys...enery-xml-file/ Thanks a bunch, Brett Now how do we remark this thread as solved(as soon as I solve this )
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I just made a quick test scenery and it did indeed create a bgl. Here is what the xml(if done properly ) should look like: <?xml version="1.0" encoding="UTF-8"?> <FSData version="9.0"><!-- Library sceneryObject: gen_hangar08 --><SceneryObject lat="40.988352" lon="-75.991655" alt="0.000000" pitch="0.000000" bank="0.000000" heading="0.000000" imageComplexity="VERY_SPARSE" altitudeIsAgl="TRUE"><LibraryObject name="2D20884C452CA458623CCBB41957D14B" scale="1.000000"/></SceneryObject></FSData> [/CODE] What sent me on the right track was seeing the word
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Ah ha, could this be the problem. From the link in Dai's post Will have to make another xml and see what happens. Edit Sorry John I keep posting over you. I'm using the OPT. I am used to saving twice in mission making(when leaving the OPT) and it appears as this is what I did wrong.
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Thanks John, I finally got it by adding the extentions to both and then saw Dai's post and was writing/typing really slow when you answered. I will try and muddle through it. No better time then now to learn whats going on with this Command Prompt I have always heard about. Heres the xml: <?xml version="1.0" encoding="UTF-8"?> <SimBase.Document Type="MissionFile" version="1,0"> <Title>My_Airport_Hanger</Title> <WorldBase.Flight> <SceneryObjects.LibraryObject InstanceId="{2E163F59-5E4B-47F9-9BBD-F9F6FC1A3C48}"> <Descr>gen_flagpol