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Bruce (a.k.a. brian747)

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Everything posted by Bruce (a.k.a. brian747)

  1. A few news items on the general topic of P3Dv3 compatibility: The Estonian migration utility has been made available for P3Dv3, and has already had its first update (including FSInn support) two days ago. (It's still the Development Build, though — see http://www.flightsim...n-tool#download ) It seems that Orbx are maintaining a page showing which of their installers are P3Dv3 compatible, always providing that you re-download the entire package... <*cough*>. (Currently: Global Base, OpenLC Europe and OpenLC Alaska etc., and HD Trees) — see https://www.fullterrain.com/s
  2. <BIG grin> I like the easy ones. (Mostly because they tend to be in a minority, unfortunately). Well done for getting it sorted, Paul. Great to see a new rotorhead in the Hangar, too. Now you can get some more practice at balancing the proverbial ball bearing on the proverbial sheet of ice! Cheers, bruce a.k.a. brian747
  3. It has evidently been a more difficult job to upgrade the Migration Tool than anyone expected. To quote the developer - "Why is it taking so long? Because Prepar3D v3 brings frustrating amount of changes to the simulator's existing structure. To bring you an example, since the very first version of Prepar3D, its version numbering scheme has looked like this: 1.3.3078.0 1.4.4747.0 2.0.9448.0 2.1.10201.0 2.2.10437.0 2.3.11345.0 2.5.12945.0 First number marks Prepar3D generation (v1, v2). Second denotes subversion within that generation (v1.4 and v2.5). Third is build number (increased
  4. Ex-military guys, especially, will appreciate this one. http://www.tickld.com/x/jaw/military-pilot-shares-the-most-amazing-story-ever Cheers, bruce a.k.a. brian747
  5. A great series of pics, Alan, thank you. Great title, too: "Delta lady" is very apt! Cheers, bruce a.k.a. brian747
  6. Hi Richard! And a warm welcome to Mutley's Hangar! I can't help with your Guernsey problems, I'm afraid (the runway's too short to land my 747-400 there,so it has never been part of my simming) but I had a dim recollection that I had seen something here on that topic, and indeed I found the post I had been thinking of, which might perhaps have some stuff which could be relevant — as well as pointing you towards some denizens of the Hangar who may be able to help! Check it out here: http://forum.mutleyshangar.com/index.php/topic/15444-earth-simulations-esi-packs/#entry12580
  7. Just had a superb view of her as she overflew my garden away from Farnborough and on west. Sad to think that those engines will soon be mothballed. Cheers, bruce a.k.a. brian747 P.S. She departed Farnborough at 2:24 p.m. (BST), in case that helps anyone later on the route to work out an E.T.A. B.
  8. Hi Paul! And welcome to the Hangar! Just one more suggestion if I may.... Could you go through your control assignments within FSX (all of them, all tabs. all controllers) and triple-check that you don't have two different devices assigned to the same axis? I know it's a chore, but that is a frequent cause of unwanted mysterious axis movements from hell. Best of luck with fixing your problem, Cheers, bruce a.k.a. brian747
  9. Superb video, mon ami! (Good to see it on the PSX forum, too). Cheers, bruce, a.k.a. brian747
  10. Great pics, Adrian. A week of study, you say? You must have been studying hard! It's hugely satisfying to master the intricacies of a complex aircraft, though — well done! Cheers, bruce a.k.a. brian747
  11. The Vulcan (specifically, "Vulcan bomber XH558" or G-VLCN) has in a sense been on her farewell tour for a while, now. But the farewell will definitely come to an end on Sunday October 11th, which will be the last day upon which she will ever fly, prior to being grounded. (During that flight she will be passing over Farnborough — only a couple of miles down the road, so I should be able to see her from my house. The slight snag is that no one seems to know what time it will make the overflight, or indeed whether the public will be admitted to the airfield for the occasion (although somehow
  12. http://www.orbxsystems.com/forum/topic/103890-ftx-global-and-openlc-eu-p3dv3-installers-ready/ "We're pleased to announce that the first lot of P3Dv3 installers are ready. The first two available products are FTX Global and openLC Europe. FTX Global has advanced to version 1.40 and the only changes are a new user guide and installer behaviour. openLC EU contains all the released updates (1.10,1.15 & 1.20). The openLC package is contained in four zip files and all need to be extracted for the installer to work. The four individual installers that were previously in the origin
  13. Hi Carl! I'm glad you figured it out. Yup, the numbers on the runway signs are part of the airport scenery, so they won't change automatically when the runway number changes IRL. I'd draw Garry's attention to it — you can give him the link that I gave you during our previous exchange of views: > "The runway at Jersey Airport has been designated as 09/27 since 1952. As the headings are now 084.38 degrees and 264.39 degrees respectively it will change to 08/26 from 26 October." http://www.bbc.co.uk/news/world-europe-jersey-28167639 It is not unusual for scenery makers to
  14. Hi Carl! We meet again.... Unfortunately, your screen's a bit fuzzy from where I'm sitting.... (This is my gentle way of saying that I need more information than you have provided). When you said "...when I did the performance with topcat calculated but would not give me the calculation because the wind was above 15knotts" what do you mean exactly? In other words — Were you running TopCat standalone or had you called it from PFPX? What phase of the TopCat operations had you reached (W&B/Take-off/Landing/TLR)? What version of Topcat are you using (e.g. v2.74 Beta)? W
  15. Hi Joe! Thank you for that, my friend, in my reading I hadn't come across the registry fix + dummy fsx.exe idea. But I have several legacy items with only FSX installers that I would be loth to lose, so it seems that I may nonetheless have to await a V3 migration from fsx utility. Certainly, many of the alleged fixes that have appeared so far assume that you have a v2 P3D to migrate from (which I don't, of course). Although in looking at the threads regarding the EZCA (a.k.a. EZDOK) v1.18 beta I found a thread on this page http://www.simforums.com/Forums/prepar3d-v3_topic53
  16. As regards the trim wheel not working with the PMDG NGX and 777, this has long been an irritating problem. But recently I came across a couple of videos from someone who claims to have got Saitek panels working using a combination of SPAD and LINDA (and LINDA requires Lua support from a registered copy of FSUIPC, see http://www.mutleyshangar.com/reviews/bc/linda/linda.htm). I haven't tried the suggested technique, so I'm afraid I have no idea whether it works, but FWIW here are the links: NGX+Saitek video https://www.youtube.com/watch?v=LUetVP7cSL8 777+Saitek video https://www.youtub
  17. Hi Wayne! You're probably already aware of this, but just in case — FSUIPC v4.946 was released on Sunday ("Full release of FSUIPC 4 (incorporating WideFS 7) for use with FSX, FSX-SE and Prepar3D"). In the change document it says "This version is suitable for Prepar3D versions 2.3 - 3.0" You didn't mention which version you were using, so I just thought I'd mention it. Cheers, bruce a.k.a. brian747
  18. Having piqued my curiosity about P3D v3 (dammit!), Joe, I have been taking an initial look around at what might be involved. There's a lot of stuff on the 'net about transferring stuff relatively easily from P3D v2.55 to v3, but not very much about transferring from FSX (P3D v0.0?). Other than waiting for official v3 installers to be made available, people seem to be pinning their hopes on Flightsim Estonia's migration utility.... But please educate me (the above was on the dubious basis of a few hours of Googling). Cheers, bruce a.k.a. brian747
  19. @Matt Sorry, my friend, I missed your comment — > "Bruce...have I seen you on a TV before?! I swear you look like "generic English gentleman" from that section of the BBC Screen Guild Extras Stock Catalog. :P" Well not TV, but I have to admit to at least one indiscretion onstage.... I was singing the part of Lord Mountararat in a semi-pro production of Gilbert & Sullivan's Iolanthe: Cheers, B. <grin> I think I feel a temporary change of avatar coming on....
  20. Spot on, John: Jess was in the salt mines oops sorry on the PC Pilot stand. Maybe it was Joe's aftershave....? Cheers, B.
  21. Terrific pics, Steph! Especially the ones in panoramic mode. > "Who are these handsome guys ?" <*cough*> Should've gone to Specsavers....? [boring explanation for non-Brits: we have a popular series of TV advertisements for a certain chain of opticians, which figures short-sighted shepherds shearing their sheepdogs and so on, the punchline being... "Should've gone to Specsavers".] (If you have to explain it, it's never funny, right?). Anyway.... As to your photos of the fabulous (??) five, those will definitely be collectors' items in times to come. But how d
  22. <sigh> Thank you, Kevin: understood. I'm just old-fashioned, I suppose. Cheers, B.
  23. OK, they have allegedly changed the license terms in v3. But TBH I'm still not sure about what they expect. If you check out the "License Matrix of Acceptable Use" on this page http://prepar3d.com/product-overview/prepar3d-license-comparison/ then you'll notice that: "Personal Computer Entertainment" is definitely unacceptable on any basis whatsoever. (!!) (According to rumour, because Micro$oft insisted). The "Academic License" is only available to "undergraduate students" or worse still "K12 students" (whatever they are). The "Developer License" is what it says. "No
  24. <grin> As the old saying goes, "It takes all sorts...". Yet another great thing about our obsession -- there are *so many* aspects of it that can interest different people in different ways. Painters, ATC folks, long/short haul, VRF/IFR, pax, cargo, air charter management, procedural simming vs. "jump in and go", Virtual Airlines, military, props/jets, online flying.... the list goes on and on. But we all appreciate each other's enthusiasms. It's great. Cheers, B.
  25. Some miscellaneous impressions from bruce: Before anyone gets around to posting a proper show report, I thought I'd post this very quick overview for the benefit of anyone who's in a hurry to see what they missed. From my point of view, the first thing to say is that it was really great to meet so many of our regular posters: thank you for stopping by to say say hello! But the overwhelmingly vivid impression, one that stayed with me during the long drive home (having spoken to so many visitors to the stand that by the time I finally arrived home I found I was hoarse),
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